E ISSN: 2583-049X
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International Journal of Advanced Multidisciplinary Research and Studies

Volume 4, Issue 3, 2024

The Novel Pedagogical Approach to Physical Education Instruction for Students at Tan Trao University



Author(s): Luc Hung Quoc

DOI: https://doi.org/10.62225/2583049X.2024.4.3.2956

Abstract:

The physical education curriculum at institutions of higher learning plays a critical role in promoting student health, wellness, and holistic development. However, traditional approaches to physical education instruction often fail to engage students or foster long-term positive outcomes. This study introduces a novel pedagogical framework for physical education at Tan Trao University that aims to address these limitations.

The proposed approach centers on student-centric, experiential learning methodologies that leverage emerging technologies and individualized programming. Through a combination of immersive virtual reality simulations, adaptive fitness tracking, and personalized coaching, this innovative curriculum empowers students to take an active role in their own health journeys. By catering to diverse student interests and learning preferences, the model promotes intrinsic motivation, skill mastery, and sustained behavioral changes.

Pilot implementation at Tan Trao has yielded promising results, with students reporting higher levels of physical activity, improved fitness metrics, and greater overall satisfaction with the physical education experience. The flexible, technology-enabled design of the curriculum also enables scalability and adaptation to the unique needs of other university settings.

This abstract outlines the key features and proven efficacy of the novel physical education approach at Tan Trao University. The findings demonstrate the transformative potential of student-centered, technology-enhanced pedagogies to revitalize physical education and empower the next generation of healthy, engaged learners.


Keywords: Physical Education, Pedagogical Innovation, Student-centered Learning, Experiential Learning, Virtual Reality

Pages: 1422-1426

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